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<title>Devlog - Platform Master - Session 2024</title>
Devlog - Platform Master - Session 2024
JANUARY - FEBUARY: RESEARCHES
In January and February, we'll be delving into research, collecting and evaluating exciting ideas from the community.
MARCH - APRIL: ADAPTATION
Moving into March and April, we enter the adaptation phase. The porting process concludes, making way for substantial development. Unnecessary features will be refined or removed, and interfaces will be simplified for a streamlined experience.
MAY - AUGUST: DEVELOPMENT
From May to August, the true development phase begins. We'll be implementing features outlined in the plan, and this is when snapshots of our progress will become visible.
SEPTEMBER - OCTOBER: BUG FIXES
Dedicated to bug fixes, September and October will focus on addressing any issues that arise. No new features will be added during this period. Players are encouraged to explore and report any bugs, contributing to an overall polished experience.
NOVEMBER - DECEMBER: RELEASE
As we approach the end of the year, November and December will be dedicated to preparing for the release of Platform Master Beta 9. All communication channels will be primed, and our networks will be aligned to ensure a seamless launch.
Thank you for being an essential part of the Platform Master community. Your support and feedback are invaluable. Stay tuned for updates, and let's make this year's journey on Platform Master unforgettable!
The Platform Master Development Team
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Platform Master
A sandbox game that combines survival and creativity. It's in pixelated 2D.
Status | In development |
Author | NonoIce |
Genre | Survival |
Tags | 2D, Singleplayer |
More posts
- Release beta 6Mar 01, 2020
- Platform Master beta 1.1Mar 31, 2019
- Beta 1Mar 30, 2019
- About the developmentMar 27, 2019
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